After many weeks without news, you probably have to wait there, the project is canceled. After the release of the remake of the trilogy of Naughty Dog, it became evident that the project had no place to be. What’s more, the team has dissolved itself over time and some technical and human problems have completely frozen the project. →
I do not usually advertise for other projects but this is the project of a friend and colleague with whom I have previously worked on other video games. Racing Glider is a futuristic racing game in which you pilot hovercraft operating in natural environments. →
I promised to show you Crash textured but ultimately it will be a video gameplay! Unfortunately, MacGivre has not had time to work on the project lately. But fortunately, Chris has worked hard on the gameplay and sent me his latest version this afternoon. →
The question may seem strange but nevertheless necessary. I would not hide from you that I have some doubts about the project for various reasons.
What worries me the most apart from disappointing the players is mainly to waste time on the team in charge of the project. →
Hi everybody !
I announce the resumption of the project but this time with a new team (under research) and a new engine.
Until now I was working with the CryEngine but after several attempts and significant problems with animations and integration of the characters, I decided to change the engine and switch to Unreal Engine 4. →