I know I promised you an article on the new model Crash quickly but it’s been longer than expected. After several different versions and changes, we finally completed the 3D model.

MacGivre is about to unfold the UV and texture the model at a time when I speak.…

As promised, the new 3D model of the mask Aku Aku and this time, textured and animated! Of course, the animations are simple tests but allow to have an idea of what look like expressions of “face”.

Crash, there was a small inconvenience.…

I do not know about you but I have always found it odd that Crash will not have more fur than that. Yet a bandicoot is really furry! So I found a small plugin called Neofur for adding fur, hair and even create grass with very little stress and much ease.…

So I thought to be limited by the Unreal Engine, I realize again that this engine is amazing and resourceful. Unlike the CryEngine that prevented me from doing many things or in any case easily, that I discovered the ability to animate an inert object and without skeleton but mostly without any technical constraint.…